Nazara swings to ₹82 Cr consolidated loss in Q1FY27 on RMG associate write-down
PAT -260.7% YoY · revenue -14% · margins compressing
₹428.77 Cr
-14% YoY
₹-82.47 Cr
-260.7% YoY
-18.85%
-27.8pp YoY
₹-2.16
Nazara Technologies reported a consolidated net loss of ₹82.47 Cr for Q1FY27 (quarter ended 30 June 2026) on revenue from operations of ₹428.77 Cr — down 14.0% YoY from ₹498.77 Cr but up 7.8% QoQ from ₹397.78 Cr. This is a sharp reversal from the ₹55.70 Cr profit booked in Q4FY26 and the ₹51.34 Cr profit in Q1FY26. We could not locate a reliable, quarter-matched Street consensus for this print (a cached brokerage note referencing Nazara's Q1 estimates carried figures inconsistent with this quarter's actuals), so vsStreet is marked unknown rather than guessed.
Q1 FY-2027 vs prior quarters
The loss is driven almost entirely by two associate-related items below the operating line rather than a core-business deterioration: a ₹62.41 Cr share of net losses from associates (of which ₹56.69 Cr relates specifically to Moonshine Technologies, the entity holding the wound-down real-money-gaming business) and a further ₹21.81 Cr impairment of Nazara's residual investment in that associate, taken after the Supreme Court's 27 May 2026 ruling upheld 28% GST on real-money gaming and closed off any residual value. Standalone results mirror this with a ₹69.61 Cr impairment of the same Moonshine stake (held at cost on the parent's books), driving a ₹63.15 Cr standalone loss. Stripping out these associate-related charges (~₹78.5 Cr pre-tax), adjusted PBT is roughly breakeven versus the reported -₹80.23 Cr, and adjusted PAT YoY works out to roughly -108% (still a swing, but far smaller than the -261% raw decline) — the underlying operating businesses did not deteriorate to the extent the headline suggests. Segment-level results back this: combined Gaming, eSports and Ad-tech segment result was +₹5.51 Cr this quarter versus a -₹11.92 Cr loss in Q1FY26, even though it eased from +₹41.73 Cr in Q4FY26. The revenue YoY decline is largely a base-effect from Nodwin Gaming moving from consolidated subsidiary to equity-accounted associate effective 14 Aug 2025, which removed most of the ₹154.14 Cr of Q1FY26 eSports revenue from this year's topline (eSports segment revenue was just ₹27.79 Cr this quarter).
The stock went into the print at ₹339, up 10.9% over the past month of trading.
Management provides a very bullish outlook for FY27, expecting to accelerate both revenue and EBITDA growth, significantly amplified by the consolidation of the highly accretive Bluetile acquisition. They anticipate continued margin expansion driven by operating leverage, broad implementation of AI, and synergies from
— This quarter: missed
Management's FY27 guidance from the Q4FY26 concall — 'accelerate both revenue and EBITDA growth, significantly amplified by the consolidation of the highly accretive Bluetile acquisition' — is not yet visible in this print, since Bluetile Games and BestPlay Systems had not closed as of quarter-end; the same board meeting instead approved an Amended and Restated SPA for the acquisition (fixed consideration of ~₹2,909 Cr, no earn-out, 100% stake at closing versus the original ~₹918 Cr staged structure), indicative completion within 60 days. On that basis this quarter's print runs counter to the guidance framing on a standalone basis (revenue down YoY, swing to loss) but the guidance was explicitly pegged to Bluetile's contribution, which has not yet landed. The board also approved a CEO transition — Raymond Albaladejo Stauffer (former Bluetile/BestPlay founder-CEO) takes over as CEO from 1 September 2026, with Nitish Mittersain continuing as Managing Director — plus a further ₹9.9 Cr investment in Funky Monkeys (raising Nazara's stake to ~68.1%) and a ₹24 Cr unsecured loan to Smaaash Entertainment.
W1
Bluetile/BestPlay closing (~60 days from 3 Aug 2026, ~₹2,909 Cr fixed consideration) — first quarter of consolidation is the real test of the FY27 'accelerate revenue and EBITDA growth' guidance.
W2
New CEO Raymond Albaladejo Stauffer takes charge 1 Sep 2026 — watch Q2FY27 commentary for strategy/portfolio direction under the new leadership structure.
W3
Segment result trajectory (₹5.51 Cr this quarter, down from ₹41.73 Cr in Q4FY26) — whether core Gaming/Ad-tech profitability holds now that the Moonshine/Halaplay RMG exposure is fully written off with 'no further financial impact' expected per management.
Consolidated exceptional-item line is nil this quarter, but a ₹21.81cr impairment of the residual Moonshine associate investment sits inside 'Impairment expenses' (note 6), and 'share of net loss of associates' (₹62.41cr) includes a ₹56.69cr Moonshine/RMG-related loss — both one-off in nature though not classified below the line. Standalone carries a larger ₹69.61cr impairment of the same investment (held at cost) inside expenses. YoY revenue is depressed by Nodwin Gaming's move from subsidiary to associate w.e.f. 14 Aug 2025 (its eSports revenue dropped from ₹154.14cr to ₹27.79cr YoY). EPS restated for a post-Q1FY26 bonus/split event, so year-ago EPS (₹1.51 restated vs ₹6.04 originally in our records) is not directly comparable in raw form.
Informational and educational content only. Not investment advice.