
Nazara swings to ₹82 Cr consolidated loss in Q1FY27 on RMG associate write-down
Nazara Technologies reported a consolidated net loss of ₹82.47 Cr for Q1FY27 (quarter ended 30 June 2026) on revenue from operations of ₹428.77 Cr — down 14.0% YoY from ₹498.77 Cr but up 7.8% QoQ from ₹397.78 Cr. This is a sharp reversal from the ₹55.70 Cr profit booked in Q4FY26 and the ₹51.34 Cr profit in Q1FY26. We could not locate a reliable, quarter-matched Street consensus for this print (a cached brokerage note referencing Nazara's Q1 estimates carried figures inconsistent with this quarter's actuals), so vsStreet is marked unknown rather than guessed. The loss is driven almost entirely by two associate-related items below the operating line rather than a core-business deterioration: a ₹62.41 Cr share of net losses from associates (of which ₹56.69 Cr relates specifically to Moonshine Technologies, the entity holding the wound-down real-money-gaming business) and a further ₹21.81 Cr impairment of Nazara's residual investment in that associate, taken after the Supreme Court's 27 May 2026 ruling upheld 28% GST on real-money gaming and closed off any residual value. Standalone results mirror this with a ₹69.61 Cr impairment of the same Moonshine stake (held at cost on the parent's books), driving a ₹63.15 Cr standalone loss. Stripping out these associate-related charges (~₹78.5 Cr pre-tax), adjusted PBT is roughly breakeven versus the reported -₹80.23 Cr, and adjusted PAT YoY works out to roughly -108% (still a swing, but far smaller than the -261% raw decline) — the underlying operating businesses did not deteriorate to the extent the headline suggests. Segment-level results back this: combined Gaming, eSports and Ad-tech segment result was +₹5.51 Cr this quarter versus a -₹11.92 Cr loss in Q1FY26, even though it eased from +₹41.73 Cr in Q4FY26. The revenue YoY decline is largely a base-effect from Nodwin Gaming moving from consolidated subsidiary to equity-accounted associate effective 14 Aug 2025, which removed most of the ₹154.14 Cr of Q1FY26 eSports revenue from this year's topline (eSports segment revenue was just ₹27.79 Cr this quarter). Management's FY27 guidance from the Q4FY26 concall — 'accelerate both revenue and EBITDA growth, significantly amplified by the consolidation of the highly accretive Bluetile acquisition' — is not yet visible in this print, since Bluetile Games and BestPlay Systems had not closed as of quarter-end; the same board meeting instead approved an Amended and Restated SPA for the acquisition (fixed consideration of ~₹2,909 Cr, no earn-out, 100% stake at closing versus the original ~₹918 Cr staged structure), indicative completion within 60 days. On that basis this quarter's print runs counter to the guidance framing on a standalone basis (revenue down YoY, swing to loss) but the guidance was explicitly pegged to Bluetile's contribution, which has not yet landed. The board also approved a CEO transition — Raymond Albaladejo Stauffer (former Bluetile/BestPlay founder-CEO) takes over as CEO from 1 September 2026, with Nitish Mittersain continuing as Managing Director — plus a further ₹9.9 Cr investment in Funky Monkeys (raising Nazara's stake to ~68.1%) and a ₹24 Cr unsecured loan to Smaaash Entertainment. Management's own framing calls Q1FY27 evidence that 'Nazara is on the right trajectory by focusing on its core gaming business,' with the Bluetile/BestPlay deal as 'an important step forward' toward a global gaming platform. The segment-level numbers partially support that (core segment result turned YoY-positive), but the consolidated headline is a loss, and the RMG-related associate write-offs mean Nazara now has no further financial exposure to Moonshine or Halaplay per note 6/8 — closing out an overhang that has weighed on results since the 2025 online gaming ban.
Key Highlights
- Consolidated PAT swings to a loss of ₹82.47 Cr in Q1FY27 vs profit of ₹55.70 Cr (Q4FY26) and ₹51.34 Cr (Q1FY26), driven by a ₹62.41 Cr share of associate losses (₹56.69 Cr from Moonshine/RMG wind-down) plus a further ₹21.81 Cr impairment of that associate investment.
- Revenue from operations ₹428.77 Cr: down 14.0% YoY (mainly base-effect from Nodwin Gaming's deconsolidation from subsidiary to associate w.e.f. 14 Aug 2025) but up 7.8% QoQ.
- Underlying segment profitability improved YoY: combined Gaming+eSports+Ad-tech segment result was +₹5.51 Cr this quarter vs -₹11.92 Cr a year ago, though down from +₹41.73 Cr in Q4FY26.
- Adjusted for the ~₹78.5 Cr of associate-related impairment/write-down, PBT is roughly breakeven versus the reported -₹80.23 Cr — the reported loss is not a core-operations story.
- Standalone entity posted a ₹63.15 Cr loss (EPS ₹(1.70)), driven by a ₹69.61 Cr impairment of its Moonshine Technologies investment following the Supreme Court's 27 May 2026 GST ruling.
- Board approved an Amended SPA for the Bluetile/BestPlay acquisition (~₹2,909 Cr fixed consideration, no earn-out, 100% stake at closing, ~60-day completion) and appointed Raymond Albaladejo Stauffer as CEO effective 1 Sep 2026, with Nitish Mittersain continuing as Managing Director.
- Additional ₹9.9 Cr investment approved in Funky Monkeys (stake to ~68.1%) and a ₹24 Cr unsecured loan to Smaaash Entertainment.
Price Impact
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